Remained until the release of the new part of Call of Duty: Modern Warfare II and with it will come Warzone 2.0, and as always with the release of these games will be and new camouflages for new weapons. In previous parts we have seen such camos such as Atomic Camo, Obsidian Camo, Dark Matter Camo, Dark Aether Camo, Damascus Camo here about the latter in more detail. Since we know that there will be Call of Duty: Modern Warfare II and it is no secret that there will be Polyatomic Camo and Orion Camo. These camos are not easy things in the game, it is a difficult task that not everyone can get on your account, not to mention the fact that it is a very long process for the average player in the game Call of Duty: Modern Warfare II. Polyatomic Camo and Orion Camo very bright and beautiful camouflages, with these camouflages any player will understand that you are not a newcomer in Call of Duty: Modern Warfare II.
What will Call of Duty: Modern Warfare II offer us?
At the start of the game we will be available for Gold, Platinum, Orion and Polyatomic Camo on all weapons. That would get the Gold in Call of Duty: Modern Warfare II and Warzone 2.0, and access to the camouflages will be in both parts, we will need to unlock all the basic camouflages for the weapons that we want to do, and that would get the Platinum here will have to try and spend a lot of time. In the last part of Modern Warfare we had to unlock 8 Assault Rifles for example, from the beginning we need to leveled up to max, then for each Assault Rifle to get Gold and then we will have available Platinum camouflage. Let's talk about Polyatomic Camo this is the highest reward in this game the hardest and longest camouflage to get it we have to get Platinum for each gun type. There is one more camouflage that is the longest and hardest to obtain - Orion Camo - it is not like the other camouflages in Modern Warfare II; to get it we will have to get this camouflage we need to get gold on this weapon where we want to Unlock Orion Camo for example Assault Rifle we need 15 kills in 200 matches or for Submachine Gun 15 kills in 150 matches. There was no Obsidian in past Call of Duty games, and now we are waiting to run in Call of Duty: Modern Warfare II and make our own Orion camouflage for each weapon. What weapons will be in Call of Duty: Modern Warfare II are those weapons that are now known to come out, the arsenal of game developers will be updated and there will be more and more weapons:
What weapons and camouflages to look forward to with the release of Warzone 2.0 and Call of Duty: Modern Warfare II
With the release of Warzone 2.0 we will have the same weapons as Call of Duty: Modern Warfare II, which means we will be able to use the camouflages we made in MW II. Everyone wants to show their game progress, that they have achieved a lot in this game, and with the new camouflages everyone will see your beautiful and hard-to-reach camouflage. Everyone wants to stand out in the game and it is these camouflages that will help you do that. Also in Call of Duty: Modern Warfare 2019 there were many different grids of sights for all types of weapons and differ slightly, and some are worth spending time on them to get to your account. Holo Blue DOT was most popular and most difficult to obtain it for your collection of sights, but it was worth it. Call of Duty: Modern Warfare II will have a large variety of sights, and since this is a game where we aim a lot, we will need to get them. Also now there will be camouflage on all frames and on all Modules of arms, if you bought in a store the game a weapon with rare camouflage, after changing the modules look camouflage will not change unlike past parts of the game Call of Duty, where when you change the modules on the weapon changed camouflage.
There will be 51 unique base weapons at the release of the game:
How have changed the configuration of their weapons
Call of Duty: Modern Warfare II configuration of their weapons have changed, we can just as the classic choice of a variety of weapons modules, as well as customize their loadout. The main change in the configuration of their weapons has changed in the fact that we can now choose the frame for their weapons, which means that the example of assault rifles we can do Submachine Guns, Light Machine Guns, Marksman Rifles, Battle Rifles, this mechanics gives us a lot of variety in the construction of your favorite weapon, gives us a lot of variety to collect your loadout. Changed the way to unlock and unlock modules. Now on some types of weapons, they are the same, opening for example a collimator sight on one weapon, you can immediately use it on the other. According to the developers, this will reduce the level of grind and allow players to create more, creating quite a variety of builds.
What will change in the game with the new loadout setting
The difference from the previous parts, where we had a weapon and its modules, and we could not go beyond their class. Now the developers have listened to the players and made a new weapon, which allows us to make his weapon of any class, which means that everyone will be looking for your ideal and try in this game a variety of builds for one weapon. This makes it harder to find the best weapons in the game. That's why it will be more interesting to play and discover something new where you don't expect. Players will use different weapon builds and thus use less of the same weapon, this will add variety to the game.
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